Thursday, August 23, 2012

What Everybody Else Does When It Comes To Infinite Undiscovery And What You Should Do Different

This game was awesome for some reasons and totally sucked for other reasons. So i'm gonna do the typical "pros & cons" review to keep it simple.

Pros:
-Almost no loading time: i mean zero ... the most loading you'll see is when you start up the game. Once you get going whether it's transitioning areas, entering battle, or even going in and out of buildings (an act that some games have murdered with load times) is all but instant.

-Awesome cinematics: Ya this story is HUGE on the storytelling thing. It can be a bit much i'll admit (like put your xbox into screensaver mode long cinematics :P) but the upside? -> you can just hit "select" and jump right thru them if you don't care about the storyline (which sadly is one of this game's strongest points.

-Good visuals: The graphics are of course stunning and the "world and dungeon" designs are all pretty unique. You won't see any copycat map setups here, each area has it's own unique layout that will keep you interested.

Cons:
-Controls: while you have freedom of movement and can try to circle around your enemy to attack, the controls are lacking when it comes to actually attacking your enemy. You have 3 basic combos, and you gain special attacks as you level up that you can "chain" into your normal swings. And when i say "chain" i mean struggle to get an effective combo together. Basically your basic attacks are performed by tapping A or B and your special abilities are activated by HOLDING A or B, an act which, in my experience, the computer seems to have difficulty distinguishing between. -Spectator Sport?: You are very involved early in the game; meaning the outcome of battles and events relied heavily on YOUR personal participation. However about half-way thru (either right before or right after i inserted the second disk) while i still found it enjoyable to beat on the trash mobs and minibosses, i soon realized that my role as an actual "player" would come to a grinding halt very soon. I think it was the second or third main boss i came up against when i realized this fact -> "Holy crap, for me to win this fight, i have to pretty much stay AWAY from the boss and let my secondary group (which can't die by the way) fight him themselves and when they weaken him enough i run in and hit the big chain that we're trying to destroy." Rinse and repeat that and you have the last few major boss fights. Sad right? My jobs were to: A. stay alive and B. hit the chain. Because heaven forbid i actually try to ATTACK the boss, he would 1 or 2 shot me into oblivion everytime.

-Saving: or lack thereof. Save points are few and far between almost to the point that i found myself constantly thinking "holy crap if i don't find a save cube soon i'm gonna have to do all this crap over again if i die!" which brings me to my next con ->

-Death: ya it sucks. Especially when you've been playing for half an hour or so and still haven't come across any save cubes so then you get to have the fun experience of repeating the aforementioned half hour of gameplay. And as i mentioned about the boss fights; it is VERY easy to die. You can die one of 2 ways: A. your whole party including you die (that's an immediate game over) or B. you die and some of your party is still alive; if they don't rez you in a certain amount of time .... ya you guessed it ... game over. It wouldn't be so bad except your CPU companions aren't all that bright. You could die ... and have a healer that could rez you in the group OR even a whole stack of rezzing potions in your inventory. So while you're laying there ... slowly dying ... you'd think that they would pick ONE of the 2 options to get you back in the game ... wel i'd say that happens about 50% of the time. I'm not joking. They CPUs are idiots ... so i won't even make a separate section in the cons for them.

-Skills and leveling: you level up like nobody's business in this game, but at what price? A lot of your time is spent scrolling through countless submenus making sure that none of your 12 or so party members hasn't learned a new skill that you should apply to their combat abilities. Not to mention the massive skill and item database. This game is so high maitenance i felt myself going cross-eyed trying to keep all the information straight. In fact to even USE any items you have to bring up the menu (which makes you stationary and completely defensless) and scroll through all of your other crap to find the healing or mana regen potions you thought you bought but you can't remember what they're called cause there's so many different kinds and while you were trying to find them either you or the rest of your party was killed cause you couldn't move or help them ..... ya that pretty much sums up item usage. There are so many other issues i had that would fall under "maitenance" that i really just dont' feel like listing them. Suffice it to say it seemed like a lot of work for very little benefit.

There are plenty of RPGs you can choose to play and having fun to enjoy more than you expect. Spiral Knights is a MMORPGs you can play and explore the adventure in some other planet. You can enjoy more Spiral Knights Hack as a great help for your entertainment.

Tuesday, January 3, 2012

Tower Defense Games- Survive In the Game

Tower defense is the word for a class of computer games based on real-time strategy. The aim is usually to stop the enemy from bridging over the map by means of building towers. The enemies and towers commonly have diverse costs and abilities. When the enemy gets conquered, points or even money is acquired by the gamer, which is often utilized by him or her for obtaining or even upgrading towers.

The placing and collection of a tower is of fantastic strategic significance in the game. Numerous online games feature enemies who may have to run all over a maze. This permits a gamer to place the towers intentionally for ideal outcomes. Nonetheless, in most variations, the user is obligated to create a maze by using their towers. In addition there are many online games that are hybrid of both such games, i. e. they want features of both these types of games.

These online games had been presented in the year 1990, with the release of Rampart by simply Atari Games. While using release of Final Fantasy VII Fort Condor mini-game in the year 1997 such tower online games grew to become a massive hit. With the climb in popularity these designers started out utilizing Adobe Flash for making tower defense online games. This lead to the discharge of few tower games, such as the Desk Top Tower Defense, which in turn evolved into a huge hit and in many cases won a Games Festival award. Protector, Immortal Defense, GemCraft, and Plants vs. Zombies are additional popular games in this category. The ever-growing achievements of this genre compelled designers to design such online games for video gaming consoles like Xbox and also PlayStation 3.

Tower games are generally typified by the position of the static units for protecting against the enemy units endeavoring to reach a finishing point. There exists predefined availability of units who are granted to achieve the finishing point. Several tower mmorpgs take advantage of a stationary route that is certainly followed by the enemies and around which in turn a gamer positions his or her towers. Various other online games nonetheless, allow a user to predefine a path that the enemies take. You can even discover online games that are fitted with a mix of both. In most online games, the gamers are granted to upgrade their towers.

In case you are interested in such online games or maybe scary games online, then there are numerous of selections that you can consider. As it is, there are lots of internet sites online, from where you may download these games. A simple search over the internet would certainly provide you a listing of such web pages. While numerous web pages provide free download, a number of them may charge a fee, specifically the advanced editions.